February 2025
Technical Animator (contract)
We are seeking a Technical Animator to join our team on a 9 month contract, bringing characters and creatures to life through innovative animation solutions.
Nerd Ninjas is a fully remote, fast-moving, multidisciplinary team of creative professionals who work hard and play hard. We’re dedicated to creating engaging projects across VR, AR, mobile, and desktop platforms.
We are seeking a Technical Animator to join our team, bringing characters and creatures to life through innovative animation solutions.
Job Summary:
In this role, you will bridge the gap between art and engineering, ensuring smooth animation workflows, implementing character rigs, and optimizing animation systems for real-time applications. This is an exciting opportunity to work on a stylized, vibrant world and collaborate with a passionate team to create an engaging player experience.
This is an opportunity to contribute meaningfully to immersive gaming experiences while shaping the future of our innovative projects.
Key Responsibilities:
- Create new animations and refine existing animations for key characters in the game
- Design, implement, and maintain character and creature rigs for animation, ensuring flexibility and efficiency.
- Develop and maintain animation pipelines and tools to optimize the animation workflow.
- Work closely with animators and engineers to ensure animations integrate seamlessly into the game engine.
- Implement and refine state machines, procedural animation, and runtime animation systems.
- Optimize animations for performance, ensuring smooth playback across platforms.
- Troubleshoot and debug animation-related technical issues.
- Stay up to date with industry trends, tools, and best practices in technical animation and real-time game development.
Required Skills & Qualifications:
- 3+ years of experience in game development as a Technical Animator or in a similar role.
- Animate characters using Maya, creating fluid and realistic movements for various gameplay needs (walk, run, idle, combat, etc.).
- Collaborate with gameplay designers and artists to understand animation requirements.
- Strong proficiency in rigging and skinning characters/creatures for games.
- Proficiency in Maya, Blender, or equivalent 3D animation software.
- Solid understanding of IK/FK systems, animation principles, and procedural techniques.
- Experience with scripting languages such as Python or MEL for automation and tool creation.
- Strong problem-solving skills and the ability to collaborate effectively with 3D artists, designers, and engineers.
- A portfolio demonstrating technical animation work in a real-time environment.
- Ability to work successfully remotely and be available during core team hours, M-F: 9:00am - 5pm Pacific Time.
- Must be a US or Canadian resident (unfortunately, visa sponsorships are not available; applicants outside North America will not be considered).
Preferred Qualifications:
- Familiarity with technical constraints of mobile and console platforms.
- Experience with AR/VR
- Passion for stylized animation and creature motion.
- Experience working with outsourced animators
Key Attributes:
- Creative Problem Solver :
- Able to develop innovative solutions for animation challenges.
- Technical Expertise:
- Deep understanding of animation pipelines and real-time game engines.
- Collaboration & Communication:
- Works effectively with animators, engineers, and designers.
- Adaptability:
- Stays updated with industry trends and new technologies.
- Attention to Detail
- Ensures high-quality animation integration and performance optimization.
- Strong Animation Skills
- Ability to create and refine high-quality character and creature animations.
Salary Range for this position: $4.5k - $6.5k per month depending on experience and ability
Contract duration: 9 months
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