February 2025


Technical Animator (contract)

We are seeking a Technical Animator to join our team on a 9 month contract, bringing characters and creatures to life through innovative animation solutions.


Nerd Ninjas is a fully remote, fast-moving, multidisciplinary team of creative professionals who work hard and play hard. We’re dedicated to creating engaging projects across VR, AR, mobile, and desktop platforms.

We are seeking a Technical Animator to join our team, bringing characters and creatures to life through innovative animation solutions.

Job Summary:

In this role, you will bridge the gap between art and engineering, ensuring smooth animation workflows, implementing character rigs, and optimizing animation systems for real-time applications. This is an exciting opportunity to work on a stylized, vibrant world and collaborate with a passionate team to create an engaging player experience.

This is an opportunity to contribute meaningfully to immersive gaming experiences while shaping the future of our innovative projects.

Key Responsibilities:

  • Create new animations and refine existing animations for key characters in the game
  • Design, implement, and maintain character and creature rigs for animation, ensuring flexibility and efficiency.
  • Develop and maintain animation pipelines and tools to optimize the animation workflow.
  • Work closely with animators and engineers to ensure animations integrate seamlessly into the game engine.
  • Implement and refine state machines, procedural animation, and runtime animation systems.
  • Optimize animations for performance, ensuring smooth playback across platforms.
  • Troubleshoot and debug animation-related technical issues.
  • Stay up to date with industry trends, tools, and best practices in technical animation and real-time game development.

Required Skills & Qualifications:

  • 3+ years of experience in game development as a Technical Animator or in a similar role.
  • Animate characters using Maya, creating fluid and realistic movements for various gameplay needs (walk, run, idle, combat, etc.).
  • Collaborate with gameplay designers and artists to understand animation requirements.
  • Strong proficiency in rigging and skinning characters/creatures for games.
  • Proficiency in Maya, Blender, or equivalent 3D animation software.
  • Solid understanding of IK/FK systems, animation principles, and procedural techniques.
  • Experience with scripting languages such as Python or MEL for automation and tool creation.
  • Strong problem-solving skills and the ability to collaborate effectively with 3D artists, designers, and engineers.
  • A portfolio demonstrating technical animation work in a real-time environment.
  • Ability to work successfully remotely and be available during core team hours, M-F: 9:00am - 5pm Pacific Time.
  • Must be a US or Canadian resident (unfortunately, visa sponsorships are not available; applicants outside North America will not be considered).

Preferred Qualifications:

  • Familiarity with technical constraints of mobile and console platforms.
  • Experience with AR/VR
  • Passion for stylized animation and creature motion.
  • Experience working with outsourced animators

Key Attributes:

  • Creative Problem Solver :
    • Able to develop innovative solutions for animation challenges.
  • Technical Expertise:
    • Deep understanding of animation pipelines and real-time game engines.
  • Collaboration & Communication:
    • Works effectively with animators, engineers, and designers.
  • Adaptability:
    • Stays updated with industry trends and new technologies.
  • Attention to Detail
    • Ensures high-quality animation integration and performance optimization.
  • Strong Animation Skills
    • Ability to create and refine high-quality character and creature animations.

 

Salary Range for this position: $4.5k - $6.5k per month depending on experience and ability

Contract duration: 9 months



Apply Now